GL_ARB_compute_shader required for OpenGL < 4.3
authorJuan A. Suarez Romero <jasuarez@igalia.com>
Mon, 6 Nov 2017 18:50:28 +0000 (19:50 +0100)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Fri, 10 Nov 2017 12:02:00 +0000 (07:02 -0500)
commitde286b760576465bf79de9836f4f5461b571462c
treede4d392de624f6169668f27f32b3b2adbcb40f62
parent0ea701e227196bbced326ff5bebd5ca8fea02558
GL_ARB_compute_shader required for OpenGL < 4.3

GL_ARB_compute_shader is part of OpenGL 4.3 and above.

For older versions, it is required to enable it explicitly.

Fixes:
KHR-GL31.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
KHR-GL32.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
KHR-GL33.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
KHR-GL40.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
KHR-GL41.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
KHR-GL42.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue

Components: OpenGL

VK-GL-CTS issue: 818

Change-Id: I8e7ab78e29861547f0379feebce0375e1dabf47c
external/openglcts/modules/gl/gl3cCommonBugsTests.cpp