Remove redundant setting of alpha in hard-light GPU shader.
authorcommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Mon, 29 Apr 2013 15:25:03 +0000 (15:25 +0000)
committercommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Mon, 29 Apr 2013 15:25:03 +0000 (15:25 +0000)
commitdd72fdec762f2889bc09bc3f854bef3c1a2678f9
tree7361a6eb66e245330ee3cf411ffd9d7b107eb5a7
parentde58012f65997323306ff59cec33f5eccf905759
Remove redundant setting of alpha in hard-light GPU shader.

R=jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://chromiumcodereview.appspot.com/14418005

git-svn-id: http://skia.googlecode.com/svn/trunk@8903 2bbb7eff-a529-9590-31e7-b0007b416f81
src/core/SkXfermode.cpp