[ES] Implemented bindings for ES 3.1 (1/2)
authorthefiddler <stapostol@gmail.com>
Wed, 13 Aug 2014 13:01:51 +0000 (15:01 +0200)
committerthefiddler <stapostol@gmail.com>
Tue, 2 Sep 2014 11:04:13 +0000 (13:04 +0200)
commitdcca1d77ac1aa041a17b46230389610cd519f533
treeb521d2615304e35e4c52aa90825db6c708ecb44f
parentd570eb2032e246d5950420eba9a6dae5632fe898
[ES] Implemented bindings for ES 3.1 (1/2)

Implemented core functionality:
- KHR_compute_shader
- KHR_draw_indirect
- KHR_explicit_uniform_location
- KHR_framebuffer_no_attachments
- KHR_program_interface_queries
- KHR_separate_shader_objects
Source/Bind/Generator.Bind.csproj
Source/Bind/Specifications/GL2/ES/3.1/KHR_compute_shader.xml [new file with mode: 0644]
Source/Bind/Specifications/GL2/ES/3.1/KHR_draw_indirect.xml [new file with mode: 0644]
Source/Bind/Specifications/GL2/ES/3.1/KHR_explicit_uniform_location.xml [new file with mode: 0644]
Source/Bind/Specifications/GL2/ES/3.1/KHR_framebuffer_no_attachments.xml [new file with mode: 0644]
Source/Bind/Specifications/GL2/ES/3.1/KHR_program_interface_queries.xml [new file with mode: 0644]
Source/Bind/Specifications/GL2/ES/3.1/KHR_separate_shader_objects.xml [new file with mode: 0644]