freedreno: skip batch-cache for compute shaders
authorRob Clark <robdclark@gmail.com>
Sat, 26 Aug 2017 15:55:05 +0000 (11:55 -0400)
committerRob Clark <robdclark@gmail.com>
Sat, 2 Sep 2017 15:41:20 +0000 (11:41 -0400)
commitdc9e08b0c3b04ba77ed59b8700e9f43edccb3168
treee85d7abe3dec9bdbaf9c80ef8772bd546a08395a
parent39a69f0692722e05a221b1db4cfd8100f2f20684
freedreno: skip batch-cache for compute shaders

It is kind of pointless for compute, and avoids issues with apps kicking
off more than 32 compute shaders at once.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
src/gallium/drivers/freedreno/freedreno_draw.c