Workaround for bug T_SDK-128.
authoredwin.zhai <edwin.zhai@intel.com>
Wed, 28 Nov 2012 02:22:13 +0000 (10:22 +0800)
committeredwin.zhai <edwin.zhai@intel.com>
Wed, 28 Nov 2012 02:22:13 +0000 (10:22 +0800)
commitdc8a140febe6c9991d14d4a0028d568d03bc97ca
tree8a46e5f338ba390c98820cecc89d414db6db513a
parentd1f57c29f17e42072c51ac21e013e88681e29420
Workaround for bug T_SDK-128.

If GL_UNPACK_ROW_LENGTH==0, GL driver should calculate it for glTexSubImage2D
according to width parameter and GL_UNPACK_ALIGNMENT. But on windows, some
vender's driver like nvidia, don't follow it. So we need do it for the driver,
and probably remove this hack in future if driver get fixed.

Signed-off-by: Xin Xu <xinx.xu@intel.com>
Signed-off-by: Zhai Edwin <edwin.zhai@intel.com>
tizen/src/hw/opengl_exec.c