* clutter/cogl/gl/cogl.c:
authorNeil Roberts <neil@openedhand.com>
Wed, 10 Dec 2008 12:13:20 +0000 (12:13 +0000)
committerNeil Roberts <neil@openedhand.com>
Wed, 10 Dec 2008 12:13:20 +0000 (12:13 +0000)
commitdc6545ccd1dcf63ae9981b4c2171eb74d704183f
tree0b53f41d4736472536d6525daea90e2f097c81ad
parentc81a0b3281c981d053ae1d350eb70f0cbc30a358
* clutter/cogl/gl/cogl.c:
* clutter/cogl/gl/cogl-defines.h.in:
* clutter/cogl/gl/cogl-context.h:
* clutter/cogl/common/cogl-mesh.c: Rename the glBufferDataSub
function to glBufferSubData. When calling glXGetProcAddress with
the former Mesa returns a stub dispatch function which will
segfault if you try to use it. With NVIDIA it returns NULL so
_cogl_features_init decides the card doesn't have VBO support.
ChangeLog
clutter/cogl/common/cogl-mesh.c
clutter/cogl/gl/cogl-context.h
clutter/cogl/gl/cogl-defines.h.in
clutter/cogl/gl/cogl.c