[GPU]: Handle degenerate quads when computing UV matrix from control points
authorbsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Tue, 31 Jan 2012 20:46:32 +0000 (20:46 +0000)
committerbsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Tue, 31 Jan 2012 20:46:32 +0000 (20:46 +0000)
commitdc3c78076ea279d4f6d502b3b42471e9b2bba48e
tree37464c0f73b20b65e1e964e444c4b9d1e49e776a
parentfb6f0f6f18cd515af85bb71e688e8530edd92827
[GPU]: Handle degenerate quads when computing UV matrix from control points

Review URL: http://codereview.appspot.com/5602045/

git-svn-id: http://skia.googlecode.com/svn/trunk@3125 2bbb7eff-a529-9590-31e7-b0007b416f81
gm/convexpaths.cpp
src/gpu/GrPathUtils.cpp