drm/tegra: Support bottom-up buffer objects
authorThierry Reding <thierry.reding@avionic-design.de>
Mon, 7 Oct 2013 07:47:58 +0000 (09:47 +0200)
committerThierry Reding <treding@nvidia.com>
Thu, 31 Oct 2013 08:55:46 +0000 (09:55 +0100)
commitdb7fbdfd25ee009165b6c3b80a9d1c6d8534ad94
tree1ba0c25b63b227a7f139b03ae217daf0b7ec1f81
parent773af77fc479fd454c3f6836f86bf63996545cf4
drm/tegra: Support bottom-up buffer objects

The gr3d engine renders images bottom-up. Allow buffers that are used
for 3D content to be marked as such and implement support in the display
controller to present them properly.

Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
drivers/gpu/drm/tegra/dc.c
drivers/gpu/drm/tegra/dc.h
drivers/gpu/drm/tegra/drm.h
drivers/gpu/drm/tegra/fb.c
drivers/gpu/drm/tegra/gem.c
drivers/gpu/drm/tegra/gem.h
include/uapi/drm/tegra_drm.h