Fix gles3 transform feedback uint cases always using zeroed buffers.
authorJarkko Pöyry <jpoyry@google.com>
Thu, 12 Mar 2015 00:30:45 +0000 (17:30 -0700)
committerJarkko Pöyry <jpoyry@google.com>
Thu, 12 Mar 2015 00:32:19 +0000 (17:32 -0700)
commitda9829f1bdad57a396728922a406486c2a0d700c
tree4e3f5d6b48e61d86206f64e23888e3a7d50d5169
parentd9af33c99026cc48446c4cbabfdfbf414bc33065
Fix gles3 transform feedback uint cases always using zeroed buffers.

- Generate random values for uint cases.
- Do not rely on implementation-specific behavior on int cases.

Bug: 19699456
Change-Id: I66afa29731215636b240b856f3d416b9700c3b75
modules/gles3/functional/es3fTransformFeedbackTests.cpp