Fix shader compile time logging
authorPyry Haulos <phaulos@google.com>
Mon, 3 Aug 2015 20:40:17 +0000 (13:40 -0700)
committerPyry Haulos <phaulos@google.com>
Mon, 3 Aug 2015 20:40:17 +0000 (13:40 -0700)
commitda796956991ceeb835268c18554e30e326aa1427
tree9b549183d5d33bf64ddab955027c1732c7e4d10a
parent9bc60128adb568e022451cf78a962b883c1331a9
Fix shader compile time logging

Compile time was logged multiple times, and for shader types that were
not present in the program.

Change-Id: I8e94019712926f61b3ba1e7cad821fdbfd5e0dec
framework/opengl/gluShaderProgram.cpp