d3d12: enable PIPE_CAP_IMAGE_STORE_FORMATTED
authorJuan A. Suarez Romero <jasuarez@igalia.com>
Fri, 7 Jan 2022 17:47:06 +0000 (18:47 +0100)
committerMarge Bot <emma+marge@anholt.net>
Thu, 13 Jan 2022 09:12:35 +0000 (09:12 +0000)
commitd9bc018854a7219dce842d724b1169f84139e18d
tree9355307e675da1cd390f76739053118c686bd1e4
parent5e9b43f505d6f500c89ec9314358735ffd7d2a94
d3d12: enable PIPE_CAP_IMAGE_STORE_FORMATTED

Required to expose ARB_shader_load_image_store and thus
ARB_compute_shader, which are supported by the driver.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14288>
src/gallium/drivers/d3d12/d3d12_screen.cpp