Sort shader objs so that state dumps are reproducible.
authorJosé Fonseca <jose.r.fonseca@gmail.com>
Tue, 19 Jul 2011 15:24:09 +0000 (08:24 -0700)
committerJosé Fonseca <jose.r.fonseca@gmail.com>
Tue, 19 Jul 2011 15:24:09 +0000 (08:24 -0700)
commitd9b4c14c7e154c782d66f2e9886f2bbd4c5c85f6
tree4b9bd0be0814635fbe4ac5df4d6fa0c19c474768
parent810f93bf8e2bcbb774842f7d478c82ce5307be08
Sort shader objs so that state dumps are reproducible.
glstate.cpp