tu: Handle multisample vkCmdCopyColorImage()
authorConnor Abbott <cwabbott0@gmail.com>
Tue, 27 Jul 2021 14:39:56 +0000 (16:39 +0200)
committerMarge Bot <eric+marge@anholt.net>
Thu, 29 Jul 2021 23:54:29 +0000 (23:54 +0000)
commitd9a4a0aebd7bef166b5a89ce398e91a371dd0d0d
tree96a90e2ea1fd6f7bc6f325aa65b402a17667e9d8
parent1e29f57b3ac4ec6560d0d355576be3cd784cf131
tu: Handle multisample vkCmdCopyColorImage()

There was a bit of code already to select the 3d path, but we actually
need another shader variant for it.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12080>
src/freedreno/ci/deqp-freedreno-a630-fails.txt
src/freedreno/vulkan/tu_clear_blit.c
src/freedreno/vulkan/tu_private.h