drm: Use C8 instead of RGB332 when determining the format from depth/bpp
authorVille Syrjälä <ville.syrjala@linux.intel.com>
Thu, 31 Jan 2013 17:43:38 +0000 (19:43 +0200)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Tue, 19 Feb 2013 23:21:44 +0000 (00:21 +0100)
commitd84f031bd230fdf9c3b7734940c859bf28b90219
treea0a40653e9a0f8af4cc5698503fa26d23beaf29e
parentc51a6bc5f6d328926a9a4a1247c5030faf190a80
drm: Use C8 instead of RGB332 when determining the format from depth/bpp

Support for real RGB332 is a rarity, most hardware only really support
C8. So use C8 instead of RGB332 when determining the format based on
depth/bpp.

This fixes 8bpp fbcon on i915, since i915 will only accept C8 and not
RGB332.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59572
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Acked-by: Dave Airlie <airlied@gmail.com>
Tested-by: mlsemon35@gmail.com
Cc: stable@vger.kernel.org
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/drm_crtc.c