glviewconvert: Fix stereoscopic handling w/ texture-target
authorJan Schmidt <jan@centricular.com>
Sun, 3 Jan 2016 14:03:08 +0000 (01:03 +1100)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:32:14 +0000 (19:32 +0000)
commitd7f508acbb1f52a3c01727e94c5ceef4f2b0aa2c
tree8171d6df1881c6935196e889e1945d6b466d44b9
parent633c26884eba5b6eff415b8cc851d042b9d412e7
glviewconvert: Fix stereoscopic handling w/ texture-target

The addition of texture-target negotiation broke stereoscopic
handling when not in passthrough mode, so fix that.
gst-libs/gst/gl/gstglviewconvert.c
gst-libs/gst/gl/gstglviewconvert.h