Fix rounding issues with texture generation shader
authorAri Suonpaa <ari.suonpaa@siru.fi>
Wed, 2 Feb 2022 11:37:52 +0000 (13:37 +0200)
committerMatthew Netsch <quic_mnetsch@quicinc.com>
Fri, 4 Feb 2022 15:34:18 +0000 (15:34 +0000)
commitd7e8ae7118aec71eb33e5409efeeb6a41b48b23b
tree91ce4d160f690f0f5e12c6ed6cfa718878625c12
parent40df06810a417fa3fa43b6b746de308ee236a1f3
Fix rounding issues with texture generation shader

VK-GL-CTS Issue: 3250

Affects:

dEQP-VK.graphicsfuzz.cov-global-loop-counter-texture-sample-loop-condition-set-array-element
dEQP-VK.graphicsfuzz.cov-multiple-fragcoord-conditions-false-never-return-sample-texture
dEQP-VK.graphicsfuzz.cov-nested-loops-sample-opposite-corners

Components: Vulkan
Change-Id: Ifba30c4dbf17f51c790ce66819da3785049bec6b
external/vulkancts/data/vulkan/amber/graphicsfuzz/cov-global-loop-counter-texture-sample-loop-condition-set-array-element.amber
external/vulkancts/data/vulkan/amber/graphicsfuzz/cov-multiple-fragcoord-conditions-false-never-return-sample-texture.amber
external/vulkancts/data/vulkan/amber/graphicsfuzz/cov-nested-loops-sample-opposite-corners.amber