glx: Adot #ifdef GLX_USE_WINDOWSGL in #if defined(GLX_DIRECT_RENDERING) && !defined...
authorYonggang Luo <luoyonggang@gmail.com>
Thu, 22 Sep 2022 09:49:34 +0000 (17:49 +0800)
committerMarge Bot <emma+marge@anholt.net>
Thu, 20 Oct 2022 17:06:10 +0000 (17:06 +0000)
commitd7e2ea803b618f20b35a4c133d5da7e9ae790a43
treee720e98d273e0def0c924f8ee2ebeddd46214729
parentd160ba93d1f77c0b07b0b573d9f17d8537d5d9ac
glx: Adot #ifdef GLX_USE_WINDOWSGL in #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)

glx_direct and glx_accel are guard by #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18749>
src/glx/glxext.c