Map buffers for writing in atomic counter tests
authorGraeme Leese <gleese@broadcom.com>
Fri, 20 Jan 2017 13:44:51 +0000 (13:44 +0000)
committerAlexander Galazin <alexander.galazin@arm.com>
Fri, 20 Jan 2017 16:00:14 +0000 (17:00 +0100)
commitd7b2dfe47ae2fc520c585f66f119ebf9a0c43c89
treedb7387def5826550ef17149b4eb7299c9453fd44
parentfa6c55f1e7083c5b5474424af7ed9d7845885915
Map buffers for writing in atomic counter tests

These tests attempt to sort the values in the returned buffers in place,
so the buffers must be mapped for writing. See VK-GL-CTS issue: 39.

Components: OpenGL

Affects: KHR-GLES31.core.shader_atomic_counters.*

Change-Id: Icda40fe8d27c86ecd9912767c34ec81e7fa3a35a
external/openglcts/modules/gles31/es31cShaderAtomicCountersTests.cpp