anv: handle mesh shaders with max primitives == 0
authorMarcin Ślusarz <marcin.slusarz@intel.com>
Mon, 12 Dec 2022 13:28:05 +0000 (14:28 +0100)
committerMarge Bot <emma+marge@anholt.net>
Wed, 14 Dec 2022 09:55:10 +0000 (09:55 +0000)
commitd7a1916798bb8e0331223c3de9c7398d46c16bc8
tree3a5d869ab86c5606f722e6dd3c243c75f97ec25b
parentc26a053f2b63c82820cc61ff32326ece638e3dac
anv: handle mesh shaders with max primitives == 0

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20279>
src/intel/vulkan/anv_pipeline.c
src/intel/vulkan/genX_pipeline.c