ShaderRenderCase: use the host ptr from the Allocation class instead mapping the...
authorPeter Gal <pgal.u-szeged@partner.samsung.com>
Thu, 22 Oct 2015 16:22:59 +0000 (18:22 +0200)
committerPeter Gal <pgal.u-szeged@partner.samsung.com>
Thu, 12 Nov 2015 18:54:15 +0000 (19:54 +0100)
commitd76e073d542f11e430b3c1884f0777272d61291a
treee9bc4ad5c278f2e1a740adabf7efe76522865d98
parent220bdc217a3c721edd01df7172366fbbfcf334b1
ShaderRenderCase: use the host ptr from the Allocation class instead mapping the memory directly
external/vulkancts/modules/vulkan/shaderrendercase/vktShaderRenderCase.cpp