evas/gl: Update texture when preload is cancelled.
authorMinkyoung Kim <mer.kim@samsung.com>
Thu, 10 Dec 2015 07:04:57 +0000 (16:04 +0900)
committerJean-Philippe Andre <jp.andre@samsung.com>
Thu, 10 Dec 2015 07:04:57 +0000 (16:04 +0900)
commitd63cc52c584e0b3304699bd1822df18c0b446e2b
tree4bab4fa78546f045f6b8019107be491311896f13
parentb5f8966fbed5e758d57a29fb079219f8ed96cd46
evas/gl: Update texture when preload is cancelled.

Summary:
When preload is cancelled before finishing loading,
should reload the image data and update the texture during rendering object.
So, force texture to be updated on first drawing time.
(It should be guaranteed that preload image object is hidden before preload done.)

Test Plan: Local tests

Reviewers: jpeg

Reviewed By: jpeg

Subscribers: eunue, jiin.moon, wonsik, cedric, spacegrapher

Differential Revision: https://phab.enlightenment.org/D3416
src/modules/evas/engines/gl_generic/evas_engine.c