Mark image particle material as requiring full matrix.
authorGlenn Watson <glenn.watson@nokia.com>
Wed, 2 May 2012 04:20:42 +0000 (14:20 +1000)
committerQt by Nokia <qt-info@nokia.com>
Wed, 2 May 2012 04:33:02 +0000 (06:33 +0200)
commitd5fb8a5cd4c547b88af43536b705cd87f13e96e0
tree5f17751cbd6c6a197c2c50b01fd3276bcbc37961
parent38a3cb5e7d5ebf92d07b38135382c19aa68f0fbe
Mark image particle material as requiring full matrix.

The image particle shader does additional transformations to the
incoming vertex positions. This change notifies custom renderers
to avoid any optimizations that may break this functionality.

Change-Id: I82353d689a1d19b4edf2cc91e42164e6a1f75b6b
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
src/particles/qquickimageparticle.cpp