Redo _eglInitSurface() so it can be used with all surface types.
authorBrian Paul <brian.paul@tungstengraphics.com>
Sun, 27 Nov 2005 23:57:19 +0000 (23:57 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Sun, 27 Nov 2005 23:57:19 +0000 (23:57 +0000)
commitd548bf41d3a0fe443494f94f745d1fe49e5e432c
treecab77e3db7da666f4403b0811ec5d86556e3efbd
parent49b2d2e90f524d8d404de4b618dcd6250a14667a
Redo _eglInitSurface() so it can be used with all surface types.
Redo _eglInitContext() to do error checking, attribute list parsing, etc.
src/egl/main/eglconfig.c
src/egl/main/eglcontext.c
src/egl/main/eglcontext.h
src/egl/main/eglscreen.c
src/egl/main/eglscreen.h
src/egl/main/eglsurface.c
src/egl/main/eglsurface.h