drm/i915: allow the existing error_state to be destroyed
authorDaniel Vetter <daniel.vetter@ffwll.ch>
Fri, 27 Apr 2012 13:17:40 +0000 (15:17 +0200)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Sat, 5 May 2012 17:46:17 +0000 (19:46 +0200)
commitd54423037f141518950f324af88a551a82449496
treeec497484709f0dfe116d570de680c0ea72c6a56c
parent742cbee8049f434d8ae7908ee56fe4cad3db2658
drm/i915: allow the existing error_state to be destroyed

... by writing (anything) to i915_error_state.

This way we can simulate a bunch of gpu hangs and run the error_state
capture code every time (without the need to reload the module).

To make that happen we need to abandon the simple seq_file wrappers
provided by the drm core. While at it put the new error_state
refcounting to some good use and associated the error_state to the
debugfs when opening the file. Otherwise the error_state could change
while someone is reading it. This should help greatly when we finally
get around to split up the giant single seq_file block that the
error_state file currently is into smaller parts.

v2: Actually squash all the fixes into the patch ...

Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/i915/i915_debugfs.c