Change tes/geom shaders in timestamp tests use 310 es
authorPyry Haulos <phaulos@google.com>
Thu, 7 Jul 2016 21:01:50 +0000 (14:01 -0700)
committerPyry Haulos <phaulos@google.com>
Fri, 8 Jul 2016 18:26:47 +0000 (11:26 -0700)
commitd47309690aa9b2e685b267ea6395e88b32c855a8
tree39cbdca4d9137768b8cb2e550a6fbb465e2494f5
parentcba5d02d184b771bc4a21b8aecbbde3377d86167
Change tes/geom shaders in timestamp tests use 310 es

Vertex and fragment shaders were already using that GLSL version.
external/vulkancts/modules/vulkan/pipeline/vktPipelineTimestampTests.cpp