First implementation for Client and Server in same process. Additionally changed...
authorErich Keane <erich.keane@intel.com>
Tue, 12 Aug 2014 20:42:47 +0000 (13:42 -0700)
committerGerrit Code Review <gerrit@fmygit6001.fm.intel.com>
Wed, 13 Aug 2014 21:44:04 +0000 (14:44 -0700)
commitd39f3fce61b19bddf75575275dac03a6de550070
tree483a964f5a1fda5ec24deacc75d7fe917b62e081
parent52e7d461a534e0d1ff4c6b171944571b57372b15
First implementation for Client and Server in same process.  Additionally changed OCResource's IClientWrapper reference to a weak_ptr
so that it doesn't cause a deadlock on destruction.

SimpleClientServer Example that shows off a client and a server operating on the same process.  The client only does a discovery and a get
Change-Id: I5221a658e58c9c4f7d0c58cbbc657b6880d860bf
12 files changed:
OCLib/InProcClientWrapper.cpp
OCLib/InProcServerWrapper.cpp
OCLib/OCPlatform.cpp
OCLib/OCResource.cpp
examples/simpleclientserver.cpp [new file with mode: 0644]
include/InProcClientWrapper.h
include/InProcServerWrapper.h
include/OCPlatform.h
include/OCResource.h
include/OutOfProcClientWrapper.h
include/WrapperFactory.h
makefile