Use local binding for renderImage layout change
authorVikram Kushwaha <vkushwaha@nvidia.com>
Thu, 24 May 2018 20:57:44 +0000 (13:57 -0700)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Thu, 14 Jun 2018 14:07:45 +0000 (10:07 -0400)
commitd2cf557fa0b1a62c6cf5588ab9a838d7efaeb3ba
tree292cc76faff10239b66d93c51a89a2e866221896
parentda51b90532aa14454c32ec29f6907e54257f4168
Use local binding for renderImage layout change

As implementations may not support VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT
access, a layout change with multi device binding can not be assumed in
all cases.

Affects:

dEQP-VK.device_group.sfr*

Components: Vulkan

VK-GL-CTS issue: 1193

Change-Id: I315ff69fc9eaac3b090a57989bd0c0d177fcbe7c
external/vulkancts/modules/vulkan/device_group/vktDeviceGroupRendering.cpp