Remove global curve subdivision tolerance from GrPathUtils.
authortomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Fri, 24 Jun 2011 15:53:40 +0000 (15:53 +0000)
committertomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Fri, 24 Jun 2011 15:53:40 +0000 (15:53 +0000)
commitd22b6e4351e552a8379d7781096d9e79feeae263
treefde2c7e96bb683115375cdfbc74a0ed119a0a024
parentfc1539a04005b3cc0526db49c8b08754aa8863a6
Remove global curve subdivision tolerance from GrPathUtils.
Put in framework for changing curve subdivision tolerance when rendering
offscreen AA tiles; however, comment out actual tolerance changes because
of possible quality issues with simple circles (q.v. Arcs slide of SampleApp).

git-svn-id: http://skia.googlecode.com/svn/trunk@1702 2bbb7eff-a529-9590-31e7-b0007b416f81
gpu/include/GrContext.h
gpu/include/GrPathRenderer.h
gpu/src/GrContext.cpp
gpu/src/GrPathRenderer.cpp
gpu/src/GrPathUtils.cpp
gpu/src/GrPathUtils.h
gpu/src/GrTesselatedPathRenderer.cpp