Clamp lod values when sampling 2D array texture.
authorMika Isojärvi <misojarvi@google.com>
Wed, 20 Jan 2016 23:45:33 +0000 (15:45 -0800)
committerMika Isojärvi <misojarvi@google.com>
Wed, 20 Jan 2016 23:47:46 +0000 (15:47 -0800)
commitd1aaa77bf366c334a91b83b2432bb694fa180389
treeecaa3411a6ce5d6e6fbaea92a625b3f48951f332
parent888059d575bed0e8beedba85068f473a4f1fcdd8
Clamp lod values when sampling 2D array texture.

Bug: 23943340
Change-Id: I6b1951ed90fc170768dc7393785cb5d12e832fe7
modules/glshared/glsTextureTestUtil.cpp