Expedite: Applying same patch as the one I put for sdl engine on September 7th.
authorkakaroto <kakaroto@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Mon, 23 Jul 2012 11:58:57 +0000 (11:58 +0000)
committerkakaroto <kakaroto@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Mon, 23 Jul 2012 11:58:57 +0000 (11:58 +0000)
commitd124dedd3552a22f0f5b4c7dcb2d0fc9be244529
tree9dd45e0acf822e8435b24e11305c7639af28a49a
parent8f243d218b1c4f546f98888fa8c694c347d71a1e
Expedite: Applying same patch as the one I put for sdl engine on September 7th.
    Expedite: Fix bug with mouse handling in sdl engine
    A button press would send '1' as the button (the pressed state) and the
    release would send '0', so evas would think button 1 was never released
    so it would never register any button releases.

git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/expedite@74322 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33
src/bin/engine_gl_sdl.c