YaGL: Renamed 'invalidate' to 'reset'
authorStanislav Vorobiov <s.vorobiov@samsung.com>
Wed, 8 May 2013 13:47:28 +0000 (17:47 +0400)
committerStanislav Vorobiov <s.vorobiov@samsung.com>
Wed, 8 May 2013 14:09:25 +0000 (18:09 +0400)
commitcf9ecbb27f0f6e63109c9190a26036c26cbd15e5
tree9774a3aea076651b75bb2796256d0683573bbad0
parent2062a24174ecd0ffceba5b36d8df466c4995f9c5
YaGL: Renamed 'invalidate' to 'reset'

When EGLSurface is destroyed we call 'reset' on it.
'invalidate' will have different meaning in DRI2, it'll mean
'surface backing pixmap changed'
hw/yagl_apis/egl/yagl_host_egl_calls.c
hw/yagl_backends/egl_offscreen/yagl_egl_offscreen_surface.c
hw/yagl_backends/egl_onscreen/yagl_egl_onscreen_surface.c
hw/yagl_eglb_surface.h