Add private function to get the window hash.
authorChris Michael <cp.michael@samsung.com>
Fri, 7 Jun 2013 14:33:38 +0000 (15:33 +0100)
committerChris Michael <cp.michael@samsung.com>
Fri, 7 Jun 2013 14:42:53 +0000 (15:42 +0100)
commitcf8e054889cea24ebf76147574aeb8cb8803307f
treeec9c03e0ae0dcc1a3f6850f4b2bcfc74ed32e687
parent659c6548d947776433de92863f54a96378c3828a
Add private function to get the window hash.
When destroying window, also destroy animator callback.
Change ecore_wl_window_damage function to Only do damage.
Add separate ecore_wl_window_commit function to push those accumulated
damages.
In ecore_wl_window_surface_create, if the window already has a
surface, return that ... Not Null.
During window show, only create a shell_surface if it does not Already
exist.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
src/lib/ecore_wayland/ecore_wl_window.c