[texture] Do not mix fixed point and units values
authorEmmanuele Bassi <ebassi@linux.intel.com>
Fri, 19 Dec 2008 13:42:17 +0000 (13:42 +0000)
committerEmmanuele Bassi <ebassi@linux.intel.com>
Fri, 19 Dec 2008 13:42:17 +0000 (13:42 +0000)
commitcf5d69139d0ef7f380616e4eaf18fc82721f62f5
treeef4e05eb09fb4289d33f132ec56bf90da9bfe22f
parentf6e9a701e42ca4a01a41eaa7ab220bf48c23a49f
[texture] Do not mix fixed point and units values

Like we did for ClutterActor in commit cdb78ec4, fix ClutterTexture
usage of CoglFixed and ClutterUnit values without conversion between
the two types.
clutter/clutter-texture.c