radv: remove RDR2 discard workaround
authorRhys Perry <pendingchaos02@gmail.com>
Wed, 7 Oct 2020 19:33:50 +0000 (20:33 +0100)
committerMarge Bot <eric+marge@anholt.net>
Mon, 12 Oct 2020 11:07:39 +0000 (11:07 +0000)
commitcf3b638f47b80034233a2fbf24cecccc55701447
treeb346e096706b19905b5c7e1ff3daff3dfc133962
parent037d9fb278c44bf5bd8fea6c6c78af321555d141
radv: remove RDR2 discard workaround

The game appears to use HLSL, so this workaround now lives in
SPIR-V -> NIR.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7062>
src/amd/vulkan/radv_device.c