evas: make gl_x11 rely on gl_generic.
authorCedric BAIL <c.bail@partner.samsung.com>
Fri, 11 Jul 2014 13:16:03 +0000 (15:16 +0200)
committerCedric BAIL <c.bail@partner.samsung.com>
Fri, 11 Jul 2014 13:32:51 +0000 (15:32 +0200)
commitcec904cd036b65723ebd5d18f2da8cd479974afc
tree73b324751f4df4d8246a03f7bcb2e9af6ae3d6d7
parent79ea41b2056ff55fa95b7f31232bbab820ad19f4
evas: make gl_x11 rely on gl_generic.

Note that we can't access gl_common directly as it is not possible to link it
2 times. I also didn't want to force evas to be linked with GL/EGL. So I rely
now on dlsym on about 20 symbols to get that backend going.
src/modules/evas/engines/gl_common/evas_gl_core_private.h
src/modules/evas/engines/gl_x11/evas_engine.c
src/modules/evas/engines/gl_x11/evas_engine.h
src/modules/evas/engines/gl_x11/evas_x_main.c