mesa: remove unused varpool code in glsl compiler
authorBrian Paul <brian.paul@tungstengraphics.com>
Fri, 12 Dec 2008 22:11:08 +0000 (15:11 -0700)
committerBrian Paul <brianp@vmware.com>
Tue, 6 Jan 2009 16:11:08 +0000 (09:11 -0700)
commitceaf57524b6daaba3b083f441a8e0a98f98cebde
tree95d27849f90c2f65618a9cfbb80ba4bbfb8b9e1e
parent71ef9e3775a8d091a7aaacac9bd3dcaecd3b075e
mesa: remove unused varpool code in glsl compiler

(cherry picked from commit 81253be3347312eb7539eb61ee9362f76370eba7)
src/mesa/shader/slang/slang_compile.c
src/mesa/shader/slang/slang_compile.h
src/mesa/shader/slang/slang_compile_variable.c
src/mesa/shader/slang/slang_compile_variable.h