Fix to do not try to bind texture when there is no active texture in shader code 58/294358/1
authorseungho baek <sbsh.baek@samsung.com>
Fri, 16 Jun 2023 08:40:18 +0000 (17:40 +0900)
committerseungho baek <sbsh.baek@samsung.com>
Fri, 16 Jun 2023 08:40:18 +0000 (17:40 +0900)
commitce92a2868df09ff2c501b5e091115c72691522cd
treedede24eef40ad0edce05da7e9731d1e74a160b1b
parent6b4bdda356ed8d62ac3bc88a10278255f038038b
Fix to do not try to bind texture when there is no active texture in shader code

Change-Id: Ibd690b68015869f485b3458dc80b81486d3eca8e
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
dali/internal/graphics/gles-impl/gles-context.cpp