mesa: Finally, convert RGBA glGetTexImage() to using MapTextureImage().
authorBrian Paul <brianp@vmware.com>
Mon, 1 Aug 2011 04:00:21 +0000 (21:00 -0700)
committerEric Anholt <eric@anholt.net>
Tue, 27 Sep 2011 19:12:07 +0000 (12:12 -0700)
commitce62473408f884c876ee535f5f48cfe70dacb1ef
tree69e26bd151f1d3af4d0c20e84a6ea3e34428ede2
parent429b45e7c0001c0979e0d0fd20c3821c166da4a9
mesa: Finally, convert RGBA glGetTexImage() to using MapTextureImage().

v2: Changes by Brian to MapTexImage in the decompression path.
v3: Changes by anholt to fix srcRowStride for decompression of NPOT.

Tested-by: Brian Paul <brianp@vmware.com> (v2)
src/mesa/main/texgetimage.c
src/mesa/state_tracker/st_cb_texture.c