Implement some cases for ExternalTexture usage
- Support external texture as input of masking
- Make already cached masking input for external texture works well
- Make fail to load masking input for external texture works well
- Ignore RELOAD action for external texture
- Allow to support AnimatedImageVisual with ExternalTexture and Buffer
- Load with external texture create another texture id
- (Extra) Cache masking image and for AnimatedImageVisual case
- (Extra) Move external resource reference control codes to VisualUrl
Furthermore, let we make good utility to convert from location to
TextureId at VisualUrl.
TODO : Some UTC crashed after cache sync loaded AnimatedImageVisual result.
We should fix it soon.
Change-Id: I7f45255a33af280b2e57e589fda7b294eb660465
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
13 files changed: