glcolorconvert: add support for converting texture targets
authorMatthew Waters <matthew@centricular.com>
Thu, 29 Oct 2015 02:04:31 +0000 (13:04 +1100)
committerMatthew Waters <matthew@centricular.com>
Fri, 30 Oct 2015 03:24:53 +0000 (14:24 +1100)
commitccce2175026102a6f2d6f980ba92eb1bfa626deb
tree8504f43da717be63f9ecc3e7ce6414b06599c646
parente61d504556870adf2b5d58b86b09a3327816dec2
glcolorconvert: add support for converting texture targets

Solved with a simple shader templating mechanism and string replacements
of the necessary sampler types/texture accesses and texture coordinate
mangling for rectangular and external-oes textures.
ext/gl/gstglcolorconvertelement.c
gst-libs/gst/gl/gstglcolorconvert.c
gst-libs/gst/gl/gstglcolorconvert.h
sys/applemedia/corevideotexturecache.h
sys/applemedia/corevideotexturecache.m
sys/applemedia/vtdec.c