Don't crash when eglCreateContext fails
authorMariusz Ceier <mceier+wayland@gmail.com>
Sat, 8 Feb 2014 19:11:24 +0000 (20:11 +0100)
committerKristian Høgsberg <krh@bitplanet.net>
Mon, 10 Feb 2014 05:38:03 +0000 (21:38 -0800)
commitcbb915816249a68c34e8a290ca89c8aae669c461
tree2f07e84762a2099e311b5facbafe7d2f64e397a4
parentdfaf65ba1636e49b850adff34f31de00b5f06bba
Don't crash when eglCreateContext fails

eglCreateContext fails with every EGLConfig that
nvidia blob 334.16 provides causing NULL pointer
dereference in gl_renderer_destroy when destroying
fragment and fan bindings.

https://bugs.freedesktop.org/show_bug.cgi?id=74699

Signed-off-by: Mariusz Ceier <mceier+wayland@gmail.com>
src/gl-renderer.c