drm: Fix render node numbering regression from control node removal.
authorEric Anholt <eric@anholt.net>
Wed, 9 May 2018 00:14:25 +0000 (17:14 -0700)
committerEric Anholt <eric@anholt.net>
Mon, 14 May 2018 06:43:09 +0000 (07:43 +0100)
commitc9ac371d4b5982d2f179d42bb99781e510d55f50
treeef68b92d3a7f56a7eb15f63dfa667d093713931b
parent94cc2fde365fb4484080ea6675bb1e0c933f8002
drm: Fix render node numbering regression from control node removal.

drm_minor_alloc() does multiplication on this enum, so the removal
ended up moving render nodes down from 128 base to 64.  This caused
Mesa's surfaceless backend to be unable to open the render nodes,
since it was still looking up at 128.

v2: Add a comment warning the next person.

Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 0d49f303e8a7 ("drm: remove all control node code")
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20180509001425.12574-1-eric@anholt.net
include/drm/drm_file.h