Fix memory requirements for draw_clear tests
authorPiers Daniell <pdaniell@nvidia.com>
Thu, 20 Dec 2018 00:01:35 +0000 (17:01 -0700)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Fri, 21 Dec 2018 08:07:11 +0000 (03:07 -0500)
commitc9819b0341fbb391c810e1e6bb7f4d380eeb0705
treeaf38694a66da93c3b5d0d8d42c173b7bbc7d3c58
parentb2cc4fbbb99912d6f311d5e75e08426df6a5a5d1
Fix memory requirements for draw_clear tests

The memory requirements for the draw_clear subtests of
the conditional_rendering group required the memory
bound for the conditional rendering predicate buffer
to be both host visible and device local.

It's not a requirement that all implementation support
this combinations so all the draw_clear tests were
skipped unnecessarily.

Since the device local requirement was unnecessary,
this CL just removes it.

Affects:
dEQP-VK.conditional_rendering.draw_clear.*

Change-Id: I10d289a7666a97d665707d5e49ec7c8846d2997d
Components: Vulkan
(cherry picked from commit 11bfc063db2b32fbda21b17d232739469c9738a1)
external/vulkancts/modules/vulkan/conditional_rendering/vktConditionalDrawAndClearTests.cpp