intel/rt: Use reloc constants for the resume SBT
authorJason Ekstrand <jason.ekstrand@intel.com>
Thu, 21 Jan 2021 21:16:30 +0000 (15:16 -0600)
committerMarge Bot <eric+marge@anholt.net>
Tue, 22 Jun 2021 21:09:25 +0000 (21:09 +0000)
commitc92fd3584835b48fe745ef3c10ac1d71c5c6c6ae
treede490dab999cad0ac22dcbb9196cc62cb1c67993
parent705395344d2541d038326a6f64fbff838b52a71e
intel/rt: Use reloc constants for the resume SBT

It's going to be attached to the end of the shader binary, not an
arbitrary table somewhere in memory.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
src/intel/compiler/brw_compiler.h
src/intel/compiler/brw_nir_lower_rt_intrinsics.c
src/intel/compiler/brw_nir_lower_shader_calls.c
src/intel/compiler/brw_nir_rt.h