i965: Combine render target resolve code
authorJason Ekstrand <jason.ekstrand@intel.com>
Thu, 25 May 2017 18:47:13 +0000 (11:47 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Thu, 8 Jun 2017 05:18:53 +0000 (22:18 -0700)
commitc89b795db45b2adc7f32d6a37b1cc4ebf6b8a6af
tree771aa817f95d453bf5d63616fa76dde7bfbec1a4
parent0607ca42da5fdb79b64445e34c642925e94354de
i965: Combine render target resolve code

We have two different bits of resolve code for render targets: one in
brw_draw where it's always been and one in brw_context to deal with sRGB
on gen9.  Let's pull them together.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
src/mesa/drivers/dri/i965/brw_context.c
src/mesa/drivers/dri/i965/brw_draw.c