GLSL: Support shading rate builtins.
authorHans-Kristian Arntzen <post@arntzen-software.no>
Tue, 20 Apr 2021 11:58:07 +0000 (13:58 +0200)
committerHans-Kristian Arntzen <post@arntzen-software.no>
Tue, 20 Apr 2021 11:58:07 +0000 (13:58 +0200)
commitc89b5a1a3ff6467a637b9a0cc2110b4e3a186499
treeed3d0b2fb23a97a14dd7c51885c0ff026010ce5b
parent3cb8e7c223a36a769fd76c104398d196674dbe0f
GLSL: Support shading rate builtins.
reference/shaders-no-opt/vulkan/frag/shading-rate.vk.nocompat.frag.vk [new file with mode: 0644]
reference/shaders-no-opt/vulkan/vert/primitive-shading-rate.vk.nocompat.vert.vk [new file with mode: 0644]
shaders-no-opt/vulkan/frag/shading-rate.vk.nocompat.frag [new file with mode: 0644]
shaders-no-opt/vulkan/vert/primitive-shading-rate.vk.nocompat.vert [new file with mode: 0644]
spirv_glsl.cpp