asahi: Use a 2D Array texture for array render targets
authorAlyssa Rosenzweig <alyssa@rosenzweig.io>
Wed, 16 Aug 2023 19:53:13 +0000 (15:53 -0400)
committerAlyssa Rosenzweig <alyssa@rosenzweig.io>
Sun, 1 Oct 2023 16:37:55 +0000 (12:37 -0400)
commitc87095e518df125e116400bd32475d320f79ca97
treeeb33f470c0fc01cd09e773898af2d53544de785e
parent87a7b239e1f659075c2132fe61ddf7479e93bcf3
asahi: Use a 2D Array texture for array render targets

Fixes KHR-GLES31.core.geometry_shader.layered_framebuffer.blending_support with
eMRT forced.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
src/gallium/drivers/asahi/agx_state.c