* Fix gl engine clipping bug when rendering to evas map fbo's
authorraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Thu, 12 Apr 2012 08:01:13 +0000 (08:01 +0000)
committerraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Thu, 12 Apr 2012 08:01:13 +0000 (08:01 +0000)
commitc8489a0f2007df99538aa18418b8d853cee5f94f
tree8f114443284ca5c9f9b90435004b03c06bc8cbe3
parent3710b7a6a57becadb98f90155d85ca8b3f9ff9c5
    * Fix gl engine clipping bug when rendering to evas map fbo's
        when gl window buffer is smaller than the fbo. used wrong
        surface size in clipping logic.

git-svn-id: http://svn.enlightenment.org/svn/e/trunk/evas@70125 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33
ChangeLog
src/modules/engines/gl_common/evas_gl_font.c
src/modules/engines/gl_common/evas_gl_image.c
src/modules/engines/gl_common/evas_gl_polygon.c
src/modules/engines/gl_common/evas_gl_rectangle.c