zink: use dynamic state3 rasterization states when available
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Mon, 13 Jun 2022 21:05:56 +0000 (17:05 -0400)
committerMarge Bot <emma+marge@anholt.net>
Fri, 30 Sep 2022 23:17:25 +0000 (23:17 +0000)
commitc7f46d2ad6de5368cdef09e77bba9f4ff59cad76
tree5429bb77a1abfd872bc6684701a206f5495fac7b
parent57f966ed1e729679b69ce82b3fd36da989ef0f67
zink: use dynamic state3 rasterization states when available

this massively reduces the number of pipelines required

also temporarily disable GPL until a few more patches land since something's
weird and broken

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18890>
src/gallium/drivers/zink/zink_device_info.py
src/gallium/drivers/zink/zink_draw.cpp
src/gallium/drivers/zink/zink_pipeline.c
src/gallium/drivers/zink/zink_pipeline.h
src/gallium/drivers/zink/zink_program.c
src/gallium/drivers/zink/zink_program.h
src/gallium/drivers/zink/zink_program_state.hpp
src/gallium/drivers/zink/zink_screen.c
src/gallium/drivers/zink/zink_state.c
src/gallium/drivers/zink/zink_types.h