mesa: Skeletal support for GL_EXT_separate_shader_objects
authorIan Romanick <ian.d.romanick@intel.com>
Mon, 11 Oct 2010 22:50:04 +0000 (15:50 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Wed, 27 Oct 2010 20:35:53 +0000 (13:35 -0700)
commitc72aa7fa58899a278da06a117e56452ce26bea9c
tree5d07fbd970a6c8ce7bcc6f6e0da7193e74963b18
parentb97794c041f848a5c9481cfeac6401f5dc9f0e48
mesa: Skeletal support for GL_EXT_separate_shader_objects

Really just filling in the entry points.  None of them do anything
other than validate their inputs.
src/mesa/main/shaderapi.c
src/mesa/main/shaderapi.h